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Horus Heresy 6k Battle Report

Horus Heresy 6,000 points per Side Battle Report

The Armies

Olly83hammer’s Forces

Death Guard

  • Red Naga
  • Farleys Rusk
  • Master of Signals
  • Primus Medicae
  • 2 x 10 man Tactical Squads in Rhinos
  • 10 man Heavy Flamer squad in Rhino
  • 9 man Lascannon Squad
  • 3 x Mortis Dreads with Kheres
  • 3 Medusas
  • 9 Death Shroud in a Spartan

Sons of Horus Allies

  • Chaplain and 8 Justarin in Karibidis
  • 10 Man Tactical Squad

Zak’s Forces


  • Typhon
  • Cerberus
  • Cassian Dracos
  • Praetor
  • Chaplain
  • 2 x 10 Man Tactical in Rhino
  • 10 man Meltagun Squad in Rhino
  • 5 Contemptor Dreads
  • 10 man Firedrakes in Spartan
  • 10 man Terminators in Spartan
  • 10 Pyroclast in Spartan
  • Vindicator
  • Siciran Battle Tank



We played a book 5 mission, rolled up objectives (4 of them). Olly won roll off and so wanted to go first.

Olly deloyed aggressively, because Death guard had the overall firepower. The tactical squads went onto objectives, Lascannon team went into the building and Red Naga went onto the right flank, the rest of the Contemptors spread out along the deployment area to lend firepower where it was needed.

Salamanders deployed in a similar manner, trying to hide both Super heavies behind the wall and all 3 Spartans deploying in positions ready to counter charge into the enemies half (if they survived the shooting!) The dreads deployed as far forward as possible and ready their selves for the onslaught to come.


Traitors Turn 1

Loyalists failed to steal.

The Karibidis comes down right by the rear Loyalist objective. Red Naga moves to get a shot on the rear of the Typhon. The Spartan pushes forward slightly to plug the hole in the breach. Contemptors move to more advantageous positions and everything else readies their guns!

Red Naga opens fire first. Hitting both Superheavies, (twice in 2 games! Olly has now shot at them and due to scatters hit both!) luckily the Cerberus escapes unharmed thanks to cover, but the Typhon wasn’t so lucky!
Meduas also open fire on the Cerberus knocking a few hull points off.

Somehow the Karibidis fires rockets into the rear of Cassian Dracos and manages to penetrate once and immobilise him! Even with a venerable re-roll!

The rest of the firepower heads toward the Contemptor Wall and results in 2 Contemptors being immobilised and down to a single hull point and a third snap shooting next turn.

Loyalists Turn 1

All Spartans push forward, the Cerberus comes around the corner to shot the Reaver.

The terminators disembark around the Karibidis ready to counter attack the Justarian to a fight to the death!

A Comtemptor flames and meltas a rhino but does not manage to kill it. All firepower mainly heads towards the Titan to stripe off void shields, after everything fires at it, it still has one left before the Cerberus fires! Which then proceeds to not take it off with it’s Lascannons and then only roll a 1 and final take it off with the main gun. (Bugger!!)
The terminators burn 8 Combi-meltas and slag the Karibidis killing a Justarian in the process.

The Contemptor that failed to blow the Rhino up charges it in frustration. Wrecking it and the Heavy Flamers are forced to pile out.

The terminators charge the Justarian and a bloody fight of death ensues.

Somehow the dust settles….. Not a single loyalist terminator dies and all buy wipe out the Traitors, the Chaplin, thanks to Primus Cataphractii armour survives!

(Olly’s rolling was horrendous here!! And I made all my invulnerables!)


Traitors Turn 2

The Heavy Flamer Squad maneuvers around the Contemptor to take rear shots with bolt pistols before they charge.

The Death Shroud now disembark to try and clear the waves of Dreadnoughts approaching their lines. The Red Naga stays where he is ready to release a deadly salvo again.

Shooting opens up with a Mortis Contemptor taking 3 hull points off of a spartan! (Madness) The Lascannon team follows it up trying to finish it off but fail.

The Medusas Fire Shells again at the Cerberus even with a penetrate that exploded only manage to bring it down to 1 hull point. Which then the Red Naga vaporises it not willing to take the risk of it living. Its Melta cannon lands on a spartan but fails to destroy it.

The Heavy Flamers fail to damage the Contemptor so charge it with a meta bomb wielding sergeant. But then proceeds to fail to hit it, lose combat and get crushed, being run down by a pissed off Dreadnought.

The Death shroud take 3 Causalities before they Destroy 2 of the Contemptors and leave a spartan on 1 Hull point (it should have died really!)

The Chaplain gets brought down but no without killing the Salamanders Chaplain and another Terminator.

Loyalists Turn 2

The situation starts to look quite dyer. Reinforcements arrive in the form of a Rhino and a Siciran Battle tank. The Firedrakes exit the Spartan and prepare for a counter charge. The mobile Contemptor pushes forward as does the Spartan which disgorges the Pyroclast. Whilst the Terminators near the objective get back in the Spartan.

The Siciran opens up on the lascannon team killing 2. The rest of the firepower pours in towards the Deathshroud killing 4.

Loyalist mount loads of desperate charges trying to kill as much as possible. The firedrakes go into the Deathshroud, Spartan and Mortis; which kills one by overwatch!. The Contemptor fails a charge on another Mortis but the other Contemptor makes it into the Deathshroud. The Pyroclast Charge the Medusas and a Rhino.

Explosions ripple through out the enemies lines, only 1 Medusa is alive but stunned. The Deathshoud die to a man and the Spartan suffers 2 hull points of damage.



Traitors Turn 3

No Real movement, Red Naga falls back a little and everything else gets ready to shoot. Red Naga once again shows his power and opens up on a spartan killing it out right, Its Missiles don’t manage to kill the Rhino but strip it of hull points and stun it, whilst also stunning the Siciran.

Everything else proceeds to shot at the Pyroclast. It takes a Tactical squad, a Lascannon Squad, Spartan and 2 Mortis Contemptors to finally bring them all down!

The Firedrakes finish off the Mortis and advance towards the Reaver… Damn these new rules! They shout!!

Loyalists Turn 3

The Vindicator and Tactical squad come in from reserves. The Terminators make safe the objective and spread out. Everything advances as far as it can.

The Spartan carrying the Praetor Smashes through into the plaza gunning for the back Traitor objective whilst the Meltagun team stays safe.

Salamanders Fire most available guns on the Titan striping a few hull points off of it and kill a few marines.

The Contemptor charges the Mortis engaging it in combat and smashing its chain fist through its face!

The Firedrakes try to make a long combi-charge at the Lascannon team but only manage the stricken Medusa which the Contemptor charges too, easily killing it.



Traitors Turn 4

The Tactical Squad disembarks behind the Contemptor bolters ready to target vulnerable areas. Red Naga moves for a better firing position. The remaining Mortis moves to destroy the Spartan.

Red Naga hammers the Siciran and Rhino with its rockets, killing the Rhino.

Then opens up on the Firedrakes only killing 4.

The Lascannon team and Spartan follow up the firing at the Firedrakes killing a further 3, as usual though they stay around not caring for loses.

Bolters fire not even denting the rear of the Contemptor and the Mortis has no luck either failing to kill the 1 hull point Spartan.

The damaged tactical squad charge in with a Melta bomb but fail to kill the Spartan.

Loyalists Turn 4

The last Tactical Squad comes on.

The Meltagun squad advances into range of the Tactical squad whilst the Spartan pushes forward a disgorges the Praetor. The Firedrakes move towards the Lascannon team and the Contemptor heads towards Red Naga.

Meltaguns and Autocannon fire kills 6 marines outright. The Spartan tank commander annoyed
at the Mortis turns around and Slags him with his Multi-melta.

Another hull point is striped from Red Naga, his armour so far, proving to tough!

The Melta team charge the Tacticals, a Contemptor charges Red Naga, the other Contemptor charges the 2 marines, the Firedrakes charge the Lascannon team and the Praetor charges the Sons of Horus Tactical team.

The Loyalists win almost every combat, The Praetor in particular shows how its done taking 16 wounds with but not failing one armour or invulnerable and killing six with a swing of his hammer!

Red Naga kicks the Contemptor half way across the board instantly killing it.


Traitors Turn 5

The Tactical Squad Sargent rallies as does the Sons of Horus Tactical squad.

Red Naga fires and destroys the 1 Hull point spartan in a fit of rage and then fails to kill th Siciran.

Loyalists Turn 5

The Praetor Finish of the Tactical squad, The death Guard Spartan gets killed by the Siciran. All remaining firepower heads towards Red Naga taking off only 2 hull points. All Salamanders consolidate onto the objectives and through sheer determination somehow pull off a victory.

The game ends…..

5k Horus Heresy Battle Report

Here is a game between myself and Olly83hammer last night.

It was 5k a side.


Vulkan, Chaplain, 10 Terminators in a Spartan, 8 Pyroclast in a Spartan, 2 x 10 man Tactical Squads in Rhinos, Kheres Contemptor and a Vindicator.

Imperial Fist Allies:
Praetor and 10 Terminators in a Spartan, 10 Man Breacher Squad in a Land Raider, Whirlwind Scorpius and a Fellblade.


Mortarion, Farley Rusk, Primus Medicae and 9 Deathshroud in a Spartan, Master of Signal, 2 x 10 man Tactical Squads in Rhinos, 10 man Heavy Flamers Squads in Rhino, 5 man Lascannon Squad, 3 Kheres Contemptors, 3 Medusas, Cerberus and Typhon.

Sons of Horus Allies:
Abbadon, 5 Justarin and Lascannon Contemptor.



 The Loyalist win the role off and choose to go first, and deploy the majority of their heavy armour in the centre of the board, 2 Spartans just being deployed off to the left of the battlefield and a Land raider deployed inside the city on the far right.

 Traitors deploy exclusively in the City. Deploying their heavy armour pride and centre. Kheres Dreads on the right with 2 rhinos and Lascannon team, Master of Signals, Rhino and Last Contemptor in and around far left structure.

Medusas and Abbadon with Justarian left in reserves.

Turn 1

Traitors didn’t manage to steal. The loyalist forces push forward full steam with most vehicles going 18″ forward.

 The 2 Spartans go up the left flank with great walls covering their advance and reach the breach head. The Fellblade races forward into a firing position as does the vindicator.

 The land raider and rhino smash their way up the right flank. The last spartan pushed deep into the centre board.

 Every blast from the Vindicator, Whirlwind and Fellblade with great accuracy rains down on the Contemptors and rhinos making all Contemptors Snap shot next turn and destroying both rhinos.

Traitors push forward towards their prey and ready all theor heavy weapons?

 Mortarion and Death Shroud get out of their Spartan, ready to assault. Everything else gains better fire positions to maximise damage.

The Contemptors pull off a great tactical move and plug the breach in the wall. The Lascannons shoot at the land raider taking 3 Hull points off.

 The Cerberus trains it’s great weapon on the fellblade with only a single shot manages to penetrate it. Lascannons and the Typhon destroy the Vindicator and bury it beneath rubble.

The Death Shroud charge the Spartans blowing it up and killing 3 Pyroclast!

Mortarion shunts and charges the Comtemptor but nothing happens.

Turn 2

 The fellblade pushes forward to try and clear the Contemptors; thunder blitzing one but the other managing to survive. Effectively holding the Spartans at bay! Vulkan displeased with this disembarks as does the Chaplin.

The Imperial Fists Spartan has to redeploy and is forced to turn around and find another route.

Elsewhere the Pyroclast and surround and cut off. The Breachers disembark out their Land raider ready to charge as do the tactical squad.

Whirlwind hammers the Heavy Flamers and they fall off the board. The spartan blows both Contemptors up and Bolter fire from the tactical squad kills 1 marine.

The Pyroclast knowing their lives are sold charge the Typhon stripping 4 hull points off it, the Breachers charge the spartan destroying it and vulkan fails the 6 inch charge to the Cerberus (even with fleet!)

Abbadon and his bodyguard drop in accurately thanks to a Vox
(we decided before game that it would be cool if he cool charge the return he comes in!)
The medusas decide to stay off the board for another turn.

The courtyard is flooded with bodies! The Cerberus thunder blizts the Pyroclast killing 2! The Typhon falls back to survive. The Death Shroud rush to their Primarchs aid to get him back in the fight. Tactical marines advance and fall back where they are needed to. Open fire from the Lascannon squad explodes the Land Raider. Bolt pistols kill 3 marines including the sergeant. The Cerberus once again penetrates the Fellblade and the Typhon takes off 1 hull point from the Fellblade. The Master of signal fires his bombardment at the Whirlwind causing it to snap fire.

Death Shroud make it into the Contemptor, Sons of Horus charge the Breachers and the tactical squad fails the charge through the ruins but the Contemptor makes it and pins the Salamanders in place. Farleys rusk and the Medicae charge the Pyroclast. Miraculously the Salamanders dreadnought survives all the melta bombs by making 5 out of 6, 5++ invulnerable saves! The Breachers bring down one Terminator but get slaughter and they run, the Pyroclast get slaughtered.

The Traitors secure the Courtyard!

Turn 3

Loyalists continue to push forward and press the attack.

The Salamander Terminators get out of their Spartan ready to charge the Cerberus. And all available forces push towards the courtyard except the lone rhino heading towards the outskirts of the city knowing Medusas could turn up there. Loyalists open fire and a spartan fires all it’s Lascannons obliterating the Master if Signal. Heavy Bolter fire and Lascannons kill the remaining Justarian leaving Abbadon alone.
Vulkan charges the Cerberus first and then the Terminators. Vulkan smashes his hammer down first destroy the war engine first. I goes nuclear but luckily the blast scatters 10 inches and the terminators survive
The Contemptor survives again… Saving 4 pens this time!Unlucky the medusa are held up again!

The remaining Traitor forces push fall back again to a rally point this time. With most forces engaged in combat the remaining fire mainly Lascannons pours into vulkan taking 2 wounds off. The Typhon fires at the terminators but a bad scatter results in only 1 being killed. Farleys Rusk and the tactical marines charge into the tactical marines of the Salamanders.
They are wiped out to a man. Mortarion strikes and decapitates the Contemptor into two halves.

Turn 4

Loyalist push home the advantage and the Imperial fists Praetor and Terminators get out of the Spartan to charge the Death Shroud later.
Vulkan strides on towards the Typhon. Whilst the Tactical squad disembarks and continues on foot to the edge of the board. All remaining firepower is put into the Typhon but does nothing. Some Combi-meltas fire at Abbadon but he survives.

The 11 Terminators charge and through a display of power the Death Shroud Chemically burn 3 Terminators inside their suits and tenet drop to the ground dead and the makes them fail their charge!
Vulkan, however, smashed into the Typhon and destroys it with his hammer!

Mortarion and the Death Shroud faced with 2 units of Termintors in for of them know the time to strike was now. They focus on the imperial fist terminators and get ready to charge. The medusas come in and in range of the Salamander terminators. Then what fire can be brought to bare on the Salamander Terminators pours their way, medusa opening first have a horrible scatter and fail to kill any, combined Bolter and Lascannon fire kills two.
Meanwhile, the Deathshroud kill another 2 Imperial Fists. Chem weapons choking the air.
Mortarion, Abbadon and the Deathshroud charge into the Inperial Fists. Mortarion challenging the Sergeant to to personal combat. After the dust settles, the sergeants shield has kept him alive from the onslaught of Mortarion and his hammer dealing a wound in return.
The Preator and all remaining Fist’s terminators lay dead. Also in return (from only 13 attacks) all 9 death shroud die (not 1 invulnerable save!!) and Abbadon is left standing in a pile of dead bodies!

Turn 5

All Loyalist forces are now converging in their final targets, bolt pistol fire stripes 2 hull points off a medusa. the Fellblade aims at the remaining Traitor forces in the right structure. Combining fore with the whirlwind, the dust settled and the Lascannons, Dreadnought and all but one marine dies.

And Vulkan charges him! this is truly a one sided combat.
The terminators charge into Abbadon and Mortarion and the 1 surviving Imperial Fist Terminator.
Mortarion fails to kill the Sergeant again and Abbadon dies, but not before he rips off the head of the chaplain, smashes the Sergeant and brings down another Terminator.The medusas, turn to fire at the tactical squad. Farleys rusk heads toward the Fellblade.

The medusas destroy the the tactical but somehow the sergeant survives. Farleys Rusk fails the charge. Mortarion this time kills 3 Terminators and takes 1 wound in return.

Turn 6

Loyalists’ last turn of the game sees the Spartan kill 2 medusas.

Durak Rusk gets a point blank Fellblade to the face

Mortarion fighting the last 3 Termintors and triumphs easily kills the remaining terminators. The Tactical Sergeant charges and blows up the last Medusa.

Being more the less the only surviver Mortarion heads towards his former brother Vulkan and the dual begins!

This fight goes on for ages, both taking wounds off each other and regaining wounds back but eventually Vulkan comes out the victor.

Great game we had, was looking like it could go either way but the the Deathshroud being killed to a man from 9 wounds out of 9 throw the game in my favour.

Loyalist victory!

See the forum post here.

Horus Heresy Massacre Campaign – Game 2

Battle Report – Massacre Campaign Game 2

Salamanders 3k vs Sons of Horus with Imperial Army 3k

Vulkan, Praetor, 7 Firedrakes, 2 Mortis Contemptors, 10 Pyroclast, 2 Tactical in Rhinos, Vindicator, 2 Spartans.

Master of Signal, Mortis Contemptor, 20 Man Tactical, 5 Plasma support in Rhino, 5 Lascannons, Scorpius, Venator, Spartan.
Imperial Army:
Command Squad, Platoon Command, 20 Infantry, 3 Lascannon Teams, 3 Quad Gun Teams, Demolisher, 2 Vanquishers.

The Salamanders after fighting through the ground to air defences land with elite heavy forces, Thunderhawk transporters land the Spartans and Rhinos in the Middle and the Vindicator and Mortis Dreads to the left.

The SOH having time to prepare, have already dug in ready for the attack. To the right the Guard commander holds the bunker with Lascannons up front in trenches and Quadguns Behind. A Scorpius and Venator hide behind the bunker ready to strike later. 20 Tactical marines wait in the bastion with Lascannon team up top, with the Master of signal surveying the killing ground. The mortis hunkers behind the bastion waiting for the time to counter attack. Far right the 3 Leman russ tanks, Spartan and plasma support hold the line, with the infantry in the building Lasguns raised.

Turn 1 Loyalists

The Salamanders push forward, trying to cross the open ground as quickly as possible, both Mortis’ and vindicator fire into the building holding the guard, they grab what cover they can and only 8 die, they weather the storm.

Spartan fire blows up the rhino and pins the support squad.

Turn 1 Traitors

Little movement as they bring their heavy guns to bare, combined fire wrecks both rhinos and the Tacticals are forced to disembark. The quad guns kill a few marines, Venator misses with both shots, The vindicator gets hit with Lascannon shots, and the master is signal brings down his bombardment killing the vindicator and blowing the assault cannon off the Contemptor.
Spartans are Spared no damage this round.

Turn 2 Loyalists

The Salamanders push forward again slowly unimpeded by their losses. Fire from the Mortis contemptors kill 4 Lascannons, a tactical squad opens with bolters killing a Lascannon team, 1 plasma marine dies to a Lascannon shot to the body. Not that great a round for the loyalist, they need to weather the storm again.

Turn 2 Traitors

Still no movement really, Scorpius opens fire and misses, Vanquishers open fire scoring a direct hit and blowing a spartan to pieces, the Firedrakes bail out through the wreckage still charging onwards, some combined fire kills 2 Firefrakes. Quad guns continue to be a pain and kill more marines. Venator fails to do anything again.

Turn 3 Loyalists

The Salamanders finallly reach the lines, The Pyroclast, Vulkan and Praetor Disembark from the Spartan, Firedrakes Continue to push forward with the Contemptors keeping stride to their left flank, both Tacticals push forward spread out and grabbing what cover they can. The remaining Spartans opens fire and destroys the cannon of the Venator. Contemptors fail to penetrate the Leman Russ. Pyroclast charge the Bastion, Vulkan and Praetor both unfortunately fail to make it! The bastion explodes in huge explosion as melta bombs are strapped to its base and detonated.

Turn 3 Traitors

Little movement other then the infantry squad pushing out the building and the tanks moving backwards.
Vulkan is on his own and out the open, Lascannon fire, 16 man fury of the legion in rapid fire range and random fire here and there including the 4 man plasma squad (even though they can’t actually hurt him) leaves him alive, but barely on a single wound. A few marines and pyroclast die, the infantry squad opens fire on the firedrakes only killing 1 and then failing to charge. The Traitors realise they have failed to stop the Loyalists reaching their Lines. Salamanders have took the brunt of the storm and now are poised to attack.

Turn 4 Loyalists

Vulkan immediately falls back into the relative safety of the spartan. The Pyroclast, Tacticals, Dreadnoughts, Preator and fire drakes all push forward. Combi-melta fail to hurt the Leman Russ, Lascannons do no damage, Bolter shots do nothing, Pyroclast open up and burn the marines to a single Marine left, Preator charges forward, the Mortis with one arm shots some infantry to death and charges in, as do the remaining Firedrakes into the Leman Russ. Contemptor is held and the firedrakes fail to do anything.
Vulkan heals and wound.

Turn 4 Traitors

Tanks back up one again and open fire, Fire drakes die, few Pyroclast die, from barrages from weapons fire and thudd guns, Things start to turn badly for the Traitors, the Infantry squad runs away quickly and not much else happens.

Turn 5 Loyalists

Vulkan charges out the Spartan, Pyroclast move to attack the enemy spartan, Contemptors push forward.
Praetor runs to catch the Master of signal. Salamanders muster what firepower they can a kill last Lascannon and few odds infantry. Vulkan destroys the Venator, Praetor kills the Master of signals and Marine. Pyroclast fail the charge and Contemptor kills the last infantry. Vulkan heals another wound.

Turn 5 Traitors

Traitors fire everything they can in a last ditch effort to kill vital units. Pyrocladt survive, vulkan fails to take any wounds from the Kheres Contemptor and the Spartan fails to explode the Loyalist Contemptor.

Game ends. The loyalist scoring 9 to the Traitors 4 points. The Loyalists manage to break through the defence lines. Though bloody and battered they push through to avenge the first loss the loyalist forces received!

Horus Heresy Massacre Campaign – Game 1

Over the next few months we will be running a massacre campaign covering the events of the dropsite massacre from book 2 of the horus heresy from forgeworld. This will take the form of a series of linked games or each phase ending in a legendary mission. these are custom missions, not from the normal 40k rule book

The first battle of our massacre campaign saw the imperial fists trying to breach the defences of the sons of horus playing a mision called deady ground. this had 3 objectives that we scored on each round, plus setup in opposite edges. it also used compulsory reserves for half your force.

Trying to keep thing thematic, i decided to take a fortification -someting we have never played with before… And we played without lords of war… We will introduce them as the games continue.

I won the initiative, and set up first. The centre of my line was my bastion with 20 tac marines inside and lazcannons/ master of signals on the battlements. Spartan on the right venetor on the left. Ollie set up just out of range of my heavy weapon squad.



Traitor turn 1 – move foreward to secure the first objective with my spartan and move my venator up. Two lucky lazcannon shots from my spartan knock 2 hull points off the loyalits land raider. My compulsory reserves come on – i rush my jetbikes and rhino foreward – tucking my land raider in behind my spartan for cover.



Loyalist turn 1. the loyalists bring everythiong on except thier contemptorr talon and move forward to engage at long range, but olly has a really bad round of dice rolls. i make a couple of cover saves on the venator… my only casualties are 3 of the jetbikes to heavy fire from the spartan.


Traitor turn 2. I score 1 point. I rush my support squad along the righ flank, while pushing the spartan and land raider toward the centre objective. I blow up the loyalist predator with my venator, cause 1 casualty on the lazer destroyer and get a couple of nice shots on the mortis contemptor, but he makes his invulnerable saves. another nice coup[le of shots blow up the land raider, and the breacher sqaud disembark, but crucially fail thier pinning test – they end up about half an inch away from scoring on thier nearest objective. I turbo boost my jetbikes to the centre to avoid being hit by the spartanagain. My heavy support squad are still out of range – thier only target is the rhino which the immobilize.



Loyalist turn 2.Unable to score they push foreward on the right flank, but due to some poor penetration rolls, it takes fire from the spartan and the lazer destroyer to knock out my rhino, killing 1 of the support squad inside.. the spartan has disembarked its terminatiors – i disembark my plasmas to the rear to give them a long charge, which they fail. The whirlwind fires at my venator, but fails to penetrate – phew! The stranded tac squad get out and push foreward.

Traitor turn 3. I score 1 point. My plasma squad premare to unleash hell on the terminators.. out of 8 shots only 3 hits and 1 wound which is saved. then to add insult to injury one of mine dies from a gets hot! I finally knock out the lazer destoyer and carry on pushing forward to get on to the second objective… meanwhile my large tac squad comes out of the bastion and runs onto the first objective. My master of signals gets a single bombardment and kills a few tac marines…

Loyalist turn 3. Olly scores 1 point…. but he still fails a roll to get his contemptors on. His teminators charge my plasma squad and wipe them out and consolidate towards the centre. His whirlwind zeroes in on my tac squad and does considerable damage – they go to ground and hold on with a good morale test. His breacher squad charges my speeder and cracks it to death… luckilly he consolidated 5 inches, or he would have been off the objective.


Traitor turn 4. I score 2. I try to slow down his teminator squad Four good lazcannon hits – he makes every invulnerable save – damn those storm shields! Im sitting on the objective with my spartan, so i push forward with my landraider – to hopefully charge polox and his terminators with both my terminators and my veteran squad next turn. I rush my venator forward out of cover – hoping to knock out the spartan – but i only manage 2 glances. I charge his mortis contemptor with my 3 remaining jetbikes, but due to some poor dice rolls fail to penetrate even with melta bombs… what you gonna do?

Loyalist turn 4. Olly scores 1. The contemptor talon finally comes on. ollie is shaking his head.. to little to late he thinks…. He half heartedly takes a lazcannon shot at my spartan.. a 6… folowed by another 6 …boom. Not only do i loose a terminator, but the unit fail thier pinning and disembark. I decide to keep them away from theenemy terminators and disembark them near. meanwhile my tac squad are again bombarded by the whirlwind but go to ground and hold on in there. My venator is knocked out and my speeder is assaulted and knocked out by the breacher squad… olly is now off his objective, but luckily gets a 6 to consolidate.


Traitor turn 5. I score 2 again My terminators are stuck out in the open – i try to buy them some time by attacking the warlord and his unit. I disembark my veterans and manage to kill 2 terminators with heavy flamer and bolt pistol shots, but he makes every rending save i put on him… i charge and manage to kill another 3 before y veterans are wiped out… a heroic death. My jetbike squad only cause 1 glance with melta bombs on the mortis contemptor, and he rolls a 6. That sonofabitch will not die.

Loyalist turn 5. Ollie scores 1. Ollie charges my land raider with his terminators, since hes too far away to get my terminator squad. and knocks it out, he drops virtually everything else on my teminators tryng to break the squad and kill my praetor – despite a couple of kills and a couple of failed look out sirs my terminators hold on in there.

I win 6-4 on holding objectives, my warlord hanging on by 1 wound. To be fair another round would have killed me, but he mission was 5 rounds.. and i tried to play to that. A great first game